Tag Archives: SimCity

SimCity 5

I have been a huge fan of SimCity since I was a little kid. I’ve played the original SimCity, SimCity 2000, SimCity 3000 and SimCity 4. I’ve played it on the Super Nintendo game system and on my phone. And I’ve been waiting patiently for a new release. And that new release is coming next year! SimCity is a great game for urban planners like myself. But, for many of us in the profession, it still leaves a bit to be desired. Hence:

Regions should be more “regional.” In SimCity 4, the city was still treated as if it existed in a vacuum despite the regional map and transport connections. For example, you could still place power plants and other polluting land uses near the edge of your city to minimize the negative externalities and these externalities would not be present in the adjacent city. This has to change. Also, how about the ability to have multiple regions or a megalopolis?

Transportation needs to be realistic. SimCity had a built-in bias for roads when utilizing the transportation network. Subways were often under-utilized, even expressways! If this is the case, then buildings should be drawn to support these uses. That means more “suburban sprawl” because, after all, those cars have to go somewhere.  I’m not advocating this, of course. What I would like to see is a balanced transportation network of roads, transit and bike/pedestrian infrastructure that is accurately modeled. We need to know that the transit systems we build will be utilized, and that bike and pedestrian infrastructure can reduce auto demand in a similar fashion that transit can.

Finance is critical. Admittedly, this might make the game impossibly difficult, but I’d like to see more realistic infrastructure and development costs. Revenues and expenses should be more realistic as should economic impacts on the city. How does the economy effect a SimCity? I’d love to find out.

Scale. Why do some factories that employ 500 workers take up the same land area as a middle class house? Why does an airport or seaport seem so small? I’d love to see a better sense of scale. Airports are gigantic and can the size of a city itself. Seaports often have huge areas for container stacking, railroad terminals and truck storage. These should be shown at a realistic scale.

These are just a few things that this urban planner has been thinking about. I am excited to play the next version of the storied franchise next year.

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